Luke & Leia - Ryan Sliwoski of STABcast - GenCon 2018 Day 3 1st

"Wonder Twins" - Ryan Sliwoski of STABcast

Total Points: 791

  • Luke Skywalker: 185 - Force Reflexes (15), Force Push (10)
  • Leia Organa: 90
  • Fleet Troopers: 78 - Scatter Gun (23), Fleet Trooper (11),
  • Fleet Troopers: 78 - Scatter Gun (23), Fleet Trooper (11),
  • Rebel Troopers: 50 – Rebel Trooper (10)
  • Rebel Troopers: 50 – Rebel Trooper (10)
  • Rebel Troopers: 50 – Rebel Trooper (10)
  • Rebel Troopers: 40
  • AT-RT: 85 – Rotary Cannon (30)
  • AT-RT: 85 – Rotary Cannon (30)


Command Cards: Son of Skywalker, My Ally is the Force, Return of the Jedi, Coordinated Bombardment, No Time for Sorrows, Somebody Has to Save Our Skins, Standing Orders

Mission Parameters: Battle Lines, Advanced positions, Major Offensive, Disarray, Intercept the Transmissions, Sabotage the Moisture Vaporators , Recover the Supplies, Breakthrough, Rapid Reinforcements, Minefield, Hostile Environment, Limited Visibility

Play Style: the main idea is to distract with 5 threats that can challenge the army of your opponent and keep it busy for 4 or 5 turns, while the other 5 activations are the true threat and work to win the game on quietly taking objectives. Luke the 2 ATRTs and your fleets move up to force a fight where they can. The fleets can use the ATRT as cover if the battlefield does not have any paths to get you safely to close range. Luke uses leap and reflexes, and my ally is the force to keep himself safe during the advance. Play like this is a fight you know you are not going to win. Focus on making sure as many of the enemy units only get 1 action a round. (Leia’s Coordinated Bombardment on turn 1 is very good at this.) It’s all in an effort to buy time and not straight up win the fight. Leia and her 4 squads of troopers move to the objectives (boxes, deployment zones, etc.). Take full advantage of the inspire 2 and take cover ability to keep you safe. Nimble is your biggest asset. Just by getting a dodge token up early means you are less likely to get shot because of the insane value of the keyword. and less shots means less suppression, freeing you up to make plays to earn points. If you do get pinned down No Time for Sorrows can win you games by moving you the extra few inches to score points or by getting you into better cover in a flash. Play aggressively with the Luke’s battle force and stay focused on the Blue ballet card with Leia and her troopers, by the time Luke’s army is dead your opponent does not have the time or rescores to swing the game back. Keep in mind you only have to hold on to your lead to the start of turn 7.

Notes: Won 1st place on day 3 of GenCon 2018 piloted by friend of the blog Ryan Sliwoski of STABcast 

Required: Core Set, Rebel Trooper Expansion x2, Fleet Trooper Expansion x2, AT-RT Expansion, Leia Organa Expansion, Priority Supplies Expansion