LVO 2019 is wrapped. It was by far the largest SW: Legion event to date by nearly 300% and on top of that it had the best tables and best prize support out of any of them. I think everyone will tell you the same and I think we have set a good benchmark of what the community can do and what the game can be. Plenty of other people will tell you about the event logistics so I won’t cover them too much except to say that LJ did a fantastic job and this wouldn’t have been possible without him.
The event also collected a lot of data which Orkimedes will be analyzing to give us a macro look at the meta which I am really excited about, and I will post the top lists to the list section for micro analysis too. In this post I want to talk more about my personal experience and what I think about the state of the game at the moment.
Firstly as we can see from Orkimedes’ macro analysis there is a slight meta at the moment consisting of Veers/Boba or Luke/Second Commander both with snipers. Although it was prevelant in the general tournament, the top cut was saturated with it. It’s a solid combination, Luke and Boba are fast durable self sufficient units who can steal an objective or do large bursts of damage - while the second hero and snipers give you command card flexibility, a back wards position to support from, and ranged scalpel and control. Although it’s obvious there is a bit of a meta now I do think it will continuously change and I don’t think playing something off meta is a significant enough drawback to prevent people from playing it.
Now a bit about my personal event - as you know, the players were competing for six invitations to high command as well as a small cash prize. Because I already had my invite and the bulk of prizing was in the raffle available to everyone who played all their games, I wanted to play something less serious but that could possibly change people’s perspectives on what is possible within the Legion mechanics. So I crafted a gimmicky “jank” list, practiced it for a month, and set personal goals of going X:1, successfully completing my gimmick in one game, and setting a personal record of how much suppression I could put on the opponent in one game. Going into the event I was 9:1 with the list and had won two local tournaments with it, although I still wasn’t very confident in it. I completed 2 out of my three goals - successfully completing my gimmick once, and setting a personal record for suppression on the opponent (58) - however I went X:2 so I let myself down a little there.
“wait, did you just say ‘58 suppression?!’” yes, I did. And I’m sure you want to know how that works. so here is the list:
Darth Vader with push, reflexes, and saber throw
6x Stormtroopers with DLT, one of those units has a comms tech and comms relay
3x Scout Striketeams with recon intel and Saboteurs, one of which has an HQ uplink
The gimmick of the list is placing bombs inside the opponents deployment area on turn one before they have had a chance to unpack and then detonating them immediately in a “suicide bombing” to hit as many people as possible. The trick to getting the bombs into the opponents deployment zone is the New Ways to Motivate Them card...
Doing the math we see that on certain deployments that it’s very easy to place bombs well into the opponents deployment. let’s use battle lines as an example - on battle lines the bombs can be placed literally anywhere so that they can hit literally any model along the length of the board.
my deployment zone (range 1)
opponents deployment zone (range 1)
scout 2 (~range 1)
2 speed 2 moves (~range 2)
place bomb within range 1 (range 1)
blast radius 1 (range 1)
total threat range of 7 on a range 6 board
So the way this works is you give the sabs new ways to motivate them and they move forward place a bomb within the enemies ranks and detonate it immediately killing themes and placing a mountain of suppression on the opponents side of the board. The way I think of this is not that I have 3 scout strike teams, but that I spend 142 points to give darth vader an obscene coordinated bombardment... by the way 377 point vader is a little over costed in my opinion.
The reason this isn’t a serious list is because there is so much counter play to it. A leia with coordinated bombardment can kill all 3 strike teams for nothing, snipers can kill the at least 1 of the 3 if not 2 also ruining the plan, an opponent spreading their deployment thin makes it very suboptimal, and even a single standby can shut it down if I can’t shoot the token off. So it’s really a trick that only works once and now it will never work again now that everyone knows it.
The actual games played were all great and all of my opponents were genuinely great people. I was especially happy to play against Nema in my last round, as well as Nathan in a pick up game after, who are both prominent members of the community I engage with often online and was happy to finally meet with in person. Genuinely the the highlight of my weekend was just meeting everyone and socializing - I am really happy with where we are at as a community and I hope we can manage to stay this positive and supportive as we grow. See you all at High Command, and may the force be with you.